Thread: drag racing facts
-
10-21-2007 08:30 AM #16
All right---things have changed, only a few items remain the same and a couple of them are constants, time, distance, gravity
A long time ago to put some things into a perseptive that a person could understand---1320 ft---time 6 seconds---rpm average of 10,000
Engine in 6 seconds 1/10 of minute would turn over only 1000 revolution , each spark plug would fire only 500 times---- a fuel burn of 6 gallons equalled 60 gallon per minute or 3600 gallons per hour or about the same as one/half of a tanker truck at a rate about egual to how fast the tanker could unload at a gas station!!!The time was early 70s and 6 seconds was a medium et and was more easily understood as you could just move decimal points for calculations.
Jerry
-
Advertising
- Google Adsense
- REGISTERED USERS DO NOT SEE THIS AD
-
10-21-2007 08:43 AM #17
I'm not sure where you were headed with the post. But yes, times have changed. A constant in count for count does not exist. To overcome the distance with the factors of traction (friction), to advance the time (negitively) and to use gravity (don't forget co-efficient drag factors), things do not or turn according to the calculator Something has to give to allow the process of consuming a mass of fuel and overtake the forces fighting against the machine. Engines no longer turn 10,000 RPMs and driveshafts speeds are up above what the prof tried to tell you they were.What if the "Hokey Pokey" is what it's really all about?
-
10-21-2007 09:07 AM #18
Where I'm headed---
My post was something about some facts of drag racing in the days that a pocket calculator cost $400, and the so called pc computor didn't exist---
an era when to work with numbers, you actually had to have a feel for a concept whereas you have 10 toes and fingers for something besides picking your nose or scratching---the decimal system is still about zeroes, ones, tens, etc
There is still 1320 feet in 1/4 mile, gravity and time are constants---
Our engines didn't turn 10,000 rpm, we didn't run exactly 6 seconds and our single fuel pumps were the biggest that anyone built at the time---Crower, Hilborn and Enderle kept records and we had the highest flow rates
I used some simple numbers that were close enough to the real numbers to come up with a few thoughful insights that almost anyone come fathom---
Today---some of the top people in dragracing were youngsters around my operation
And the results that we see race after race still show that with all the computers, clutch, timing, fuel controls that they still have tire shake, smoke the tires, etc
So tell me ---what has changed---20 people for a 75 minute turn around--we did it with 3-5 and 45 minutes
And they were 32 car fields
Jerry
-
10-21-2007 09:13 AM #19
Originally Posted by nitrowarrior
Lets say you average 7200 revolutions per minute 7200 / 60 (seconds per minute) makes 120 revolutions per second...
Now if it takes 5 seconds for 1/4 mile ET (a slow TFD), you end up with 120 *5 = 600 revolutions of the engine from starting line to finish line...
Same illustration with a 12 second bracket car:
Maybe 5000rpm average = 83.33 rps * 12seconds = 1000 revolutions from start to finish.
In the 12 second car, if there were no drivetrain losses, it would only take something around 850 revolutions to cover the distance (30" tire, 4.56:1 gear, discounting gear reduction in the transmission) but the math above only covers the engine rpm and the amount of time the run takes... no other drivetrain characteristics matter.
It is fun to figure this stuff out even if the particulars aren't particularly important
Edit: sorry... posted this without reading the rest of the thread... anyhow, I think Jerry and I are trying to say the same thing.Last edited by skids72; 10-21-2007 at 09:19 AM.
-
10-21-2007 09:19 AM #20
Skids, remeber at the hit of the throtle, it goes from 2250 to 7200. If things were locked up as you imagine, it would blow the tires off. It uses clutch management by slipping. Therefore the engine is cover it's feet per second at the crank but the rest of the car has to catch up. Even the drive shaft is rotating faster than the paper work says because it's finding a balance of the right traction and not overkill to blow the tires off. More RPM is obtained than the calculator states to cover the quarter mile. And like I stated before the tires never really stop spinning. Even at the top end, there is some traction give so more RPM is made than the theory of the count for count the numbers will bring up.What if the "Hokey Pokey" is what it's really all about?
-
10-21-2007 09:36 AM #21
About the only significant change from then to now is that the gas running out of the tanker is $3 instead of $.3 per gallon---simple as moving a decimal point.
And may I ask NitroWarrior , who are you?
Jerry Clayton
-
10-21-2007 09:38 AM #22
An old racer who spent more time on the circuit instead of at home...bummer part is, I have no offspring that has the bug like I did.......I guess it's time to find something else to play with.What if the "Hokey Pokey" is what it's really all about?
-
10-21-2007 09:41 AM #23
Originally Posted by nitrowarrior
yes engine rpm will vary from launch to finish but it is what it is on average(?) Average rpm takes it into account... Say max rpm is 9200?, average is 7200?, min is 2500?... engine rate and time tell you how many times the engine turns over in a certain period of time... there's nothing else in that equation: revolutions per minute, revolutions per second, whatever. So pick a number or many numbers to describe the engine speed over the course of the run... from the factors you've provided, I still contend a top fuel dragster motor will turn over somewhere between 500-600 times from the starting line to the finish line... granted this is a pursuit of trivia and doesn't really matter so much in itself to maintaining a top fuel car.
How many revs do you think it takes to cover the quarter mile?
I mean no disrespect and I value all the contributions you've made...
-
10-21-2007 09:45 AM #24
Originally Posted by jerry clayton
-
10-21-2007 09:47 AM #25
I wish...Pam was pretty hot!What if the "Hokey Pokey" is what it's really all about?
-
10-21-2007 09:49 AM #26
I was going to ask what you did with Jungle Pam
-
10-21-2007 09:50 AM #27
Originally Posted by nitrowarrior
We just about had him going!!
-
10-21-2007 09:57 AM #28
There sure used to be some hot babes around the pits
I wish I could post some of our pictures here but its my wifes computer and see might see them
Jerry
PS I got enough trouble back then over the trophy girls
-
10-21-2007 10:02 AM #29
Put 'em on floppy Jerry, then we can all see but she can't...What if the "Hokey Pokey" is what it's really all about?
-
10-21-2007 11:06 AM #30
Skids to put your question to bed (this is not literal but an easy reply to how many RPM's) 1600. On paper, 7200 divided by 4.5 second run is 1600. I't not factual but it shows how the egg heads start over analyzing the run. Just had to throw a bone there.Last edited by nitrowarrior; 10-21-2007 at 11:16 AM.
What if the "Hokey Pokey" is what it's really all about?
Welcome to CHR. I think that you need to hook up your vacuum advance. At part throttle when cruising you have less air and fuel in each cylinder, and the air-fuel mixture is not as densely packed...
MSD 8360 distributor vacuum advance